Initial D(rifting)....drifts you can use !!


The craze of the Initital D,the virgin movie by Jay chou is showning in all cinemas,but I wont talk about the movie,havent watched it yet,still waiting for the DVD to arrive from JayBee..
The D in the title actually refers to ''drifting'',a commonly used word and stance used in racing,normally street racing.
A few drifts you can actually used locally,if you're being challenged,wanna show off or just wanna change a new set of tyres...
1. Race Drift This is performed at race speeds, when entering a high speed corner a driver lifts his foot off the throttle to induce a mild over steer and then balances the drift through steering and throttle motions. (Note: the car that is being used for this style of drift should be a neutral balanced car therefore the over steer will induce itself, if the car plows through any turn this technique will not work).
2. Braking Drift This is performed by trail braking into a corner, then loss of grip is obtained and then balance through steering and throttle motions. (Note: this is mainly for medium to low speed corners).
3. Faint Drift This is performed by rocking the car towards the outside of a turn and then using the rebound of grip to throw the car into the normal cornering direction. (note this is heavy rally racing technique used to change vehicle attitudes during cornering, mainly tight mountain corners).
4. Clutch Kick This is performed by depressing the clutch pedal on approach or during a mild drift to give a sudden jolt through the driveline to upset rear traction.
5. Shift Lock This is performed by letting the revs drop on downshift into a corner and then releasing the clutch to put stress on the driveline to slow the rear tires inducing over steer. (this is like pulling the E-brake through a turn - note this should be performed in the wet to minimize damage to the driveline etc.)
6. Emergency Brake Drift This technique is very basic, pull the E-Brake or (side brake) to induce rear traction loss and balance drift through steering and throttle play. (note: this can also be used to correct errors or fine tune drift angles,examples like tight U-turns,do this to avoid the kerb,or going into extreme corners,very useful,easy and one of my favourites.)
7. Dirt Drop Drift This is performed by dropping the rear tires off the road into the dirt to maintain or gain drift angle without losing power or speed and to set up for the next turn. (note this technique is very useful for low horsepower cars).
8. Jump Drift This is performed by dropping the rear tires off the road into the dirt to maintain or gain drift angle without losing power or speed and to set up for the next turn. (note this technique is very useful for low horsepower cars).
9. Long Side Drift This is done by pulling the E-brake through a strait to start a high angel drift and to hold this to set up for the turn ahead. (note: this can only be done at high speed).
10. Swaying Drift This is a slow side-to-side faint like drift where the rear end sways back and forth down a strait.
11. FF Drift (Front Wheel Drive Drift) This is a slow side-to-side faint like drift where the rear end sways back and forth down a strait.
12. Power Over This performed when entering a corner and using full throttle to produce heavy over steer (tail slide) through the turn. (Note: needs horsepower to make this happen).
Overall,you need lotsa practice to get it when done,start with doing it at Marina Groove,the place where people go for steamboats and fly kites.The roads are wider and more space and time allowed for training.
After that move on to carparks infront of National Stadium,when you actually know when you can catch the timing and only use the same car,dont change cars,you'll find it harder to get the ''feel''..now you're ready to rock the streets....but be forewarned,just incase you hit the kerb or anything while drifting,your whole car will overturn and whether you can crawl out all boils down to your own fate...


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